Children who are older may be able to understand the difference between fantasy and reality a little better, therefore older children should be able to play games at a parents discretion. Some experts say,” kids are attracted to video games not so much by the violence, but because the games present puzzles or problems to solve (Sherry 1). The media and many other angry parents like to find a source to blame such as video games. Although video games are very entertaining and becoming more of a virtual reality the truth
She then brings up the issue of unnerving newspaper headlines such as “Bloodlust Video Games Put Kids in the Crosshairs” (205). Sternheimer feels not enough emphasis has been given to other issues such as “social rejection and depression” (206). She also brings our attention to information on statistical evidence. Sternheimer believed it to be “controversial” and feels it “exclude[s] a host of other factors” (207). Sternheimer feels it is these other over looked factors that are truly the cause of “young killers” (210).
Indeed, many studies seem to indicate that violent video games may be related to aggressive behavior (Main #2) Too much video game playing makes your kid socially isolated. A study by Argosy University's Minnesota School on Professional Psychology found that video game addicts argue a lot with their teachers, fight a lot with their friends, and score lower grades than others who play video games less often. (Main #3) When playing online,kid can pick up bad language and behavior from other people, and may make kid vulnerable to online dangers. And a report shows that teens swear because of video game Game is bad for
Video games have become prolific and it is very rare that a teenager will not be in possession of a game console, be it a PS3 or Xbox. There are many different genres, popular ones among them being First Person Shooter, Simulation and Role Playing Games (RPGs). As with many forms of entertainment, there are both positives and negatives effects to consider that are caused by playing video games. Most of the bad effects of video games are blamed on the violence they contain. Violent video games have the most negative psychological effects including: decreased socialization, increased aggressive thoughts, behaviors, and feelings.
The companies that have online casinos cant seriously think that anyone short of a addiction would trust a website that is taking their money to gamble online. I think its predatory business and it only makes someone suffering with gambling addictions less likely to break free. I know for a fact that gambling has destroyed many families, hopes, and dreams. I think that when operations like gambling and porn which are already suppose to be heavily monitored go online we can only expect more problems. The worse problem is that adults with addictions and issues that are harmful to others like child abuse or rape may not get a job working with children but feed their addiction at home in front of the computer.
Once your life is over, there is no coming back for second chances. The rush that violence gives these young adults is like a drug. Once they have it, all they want is more. Because violence plays a huge role in the entertainment business it would be merely impossible to cut it out and not lose several viewers and money, so the companies would refuse to do away with violent
The imaginary friend that I picked is Lou, the article I think that he would find most convincing is “Don’t Withhold Violent Games” because one of his hobbies is to play games. This is a summary of the article “Don’t Withhold Violent Games” by Jessica Robbins. In this article, Robbins begins by acknowledging how far technology has come and how video games have become more graphic and violent (1). Due to a lot of crazy events that have taken place in the recent years involving violent acts, there has been concerns if violent media games have influence. Robbins spoke on the laws that some states have passed banning minors from viewing or purchasing violent video games without an adult and feels such law should not exist (1).
Weiss opens up his article with, “As a reformed online gaming thief, this ruling makes no sense to me. It places too much value on the time people spend playing video games. Video games are not work or investments for which people should be compensated; they are escapism.” (Alex Weiss) Some may say that time is money, but that may not be the case. The productivity in the game is what makes each individuals’ time valuable. Therefore compensation for piracy of an object that does not exist would place the value of the time spent to gain a merely hypothetical item.
What are the advantages and disadvantages of your level of sensation seeking? I would not consider myself a sensation seeker. I don’t tend to be interested in actives that would be considered thrill seeking. I find myself normally happy with the mundane actions of my normal life. I’d rather spend some time doing repetitive actions with my video games then be out doing something crazy.
However, I do not share these views. In my opinion video games are a wonder pastime which has the potential to be very beneficial on many levels. Many believe that video games are a useless form of entertainment that is in no way beneficial, therefore it is considered a waste of time. However, video games are a real brain workout that invokes abstract and high level thinking. These skills are usually not taught in school, but they are prevalent in most video games.