Civilization Game Analysis

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Civilization Game Series: 10 Things We Love Most About The Civilization Games The Civ games have had an amazing impact on the strategy genre. All the way from its first appearance in 1991, this strategy game has pushed boundaries and evolved to be one of the best. Civilization Game Series: 1. Civilization 1991 2. CivNet 1995 3. Civilization II 1996 4. Civilization II: Conflicts in Civilization 1996 5. Civilization II: Fantastic Worlds 1997 6. Civilization II: Test of Time 1999 7. Civilization III 2001 8. Civilization III: Play the World 2002 9. Civilization III: Conquests 2003 10. Civilization IV 2005 11. Civilization IV: Warlords 2006 12. Civilization IV: Beyond the Sword 2007 13. Civilization IV: Colonization 2008…show more content…
Evolving your technology tree from writing all the way to nuclear weaponry is the most satisfying aspect of this game. You can choose to rely on the military aspect and destroy your enemies on the battle field or you may choose a more peaceful approach and go for a cultural/scientifical victory. This aspect of the game was introduced in the first few releases. So much so that civ II players considered it one of the most important dimensions to their experience. 9. Map overlay The overlay of Civilization has evolved much from the first game and yet kept its original feel to it. The strategic view feature it’s a very nice touch. Most competitive players like this aspect because of its accuracy and flat view. I for one enjoy it for the retro style that reminds me of the good old days. Also the fact that every tile has information regarding its productivity and resources helps us a lot. 3: Baba Yetu This Civ masterpiece received the first videogame music’s Grammy award. This song was originally featured in the 2005 real-time strategy game and is now featured in the Video Games Live concert tour. The ambiental music it’s so well done that you don’t even know it’s there and yet it gives the game that nice familiar feel to…show more content…
Democracy and science are great don’t get me wrong but strategy and assault are just so well done and so interactive it’s hard not to like them so much. Civ games have a vast variety of assault units. From scouts to knights and artillery you have many ways to conquer your enemies. Land, air or sea, these are your options of assault and until we wait for the space death ray (I’m looking at you Civilization: Beyond Earth) I’ll just drown my enemy in battleships. 5: Interactive cities Your cities can establish trade routes, spawn great people, hold aircrafts, nukes and also attack and defend. This makes the cities a much more complex unit then just a flag you capture or a soldier you kill. Citizens have demands for luxury goods and unhappiness destroys your production and your income. Ohh, also spawns barbarians. Good luck. Workers and other units assigned to a city may leave its borders after all the tiles have been improved and the AI in general it’s very well programmed. 4: Reality aspect Most of the great artists and generals in this game are inspired by real people. This makes for an interesting experience, when you spawn Leonardo Da Vinci in your capital and the quickly assign him to be vanguard in your next war (tell Leo I send my
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