Critique on Do Video Games Kill? This article “Do Video Games Kill” by Karen Sternheimer addresses the wide spread idea; video games are the cause for “young killers” (210). Sternheimer believes concern for the influence video games may have on youth is spiraling out of control. She put most of the blame for this out of control concern on the media. She also writes some about politicians and the Juvenile Justice system.
Parents are beginning to become more concerned about whether or not these types of games might cause their children to become aggressive. Violence in video games makes children more aggressive and hostile; in addition, “video game violence makes children desensitized to violence, which can lead to violence at school and home” (Barnes 1). Games that are packed with violence shouldn’t be introduced at all to young children. Children do not completely understand the difference between fantasy land and real life. Children who are older may be able to understand the difference between fantasy and reality a little better, therefore older children should be able to play games at a parents discretion.
Should violent video game be sold to kids under 18,I said no. why did those video game got into the child's hand,because who ever sold the video game didnt care about what will happen to the kids,all they care is money! (Main #1) However, there are a bunch of bad things about those video game, but the Most of the bad effects of video games are blamed on the violence they contain. according to a scientific study, children who play more violent video games are more likely to have increased aggressive thoughts, feelings, and behaviors, and decreased prosocial helping, The effect of video game violence in kids is worsened by the games’ interactive nature. In many games, kids are rewarded for being more violent.
The imaginary friend that I picked is Lou, the article I think that he would find most convincing is “Don’t Withhold Violent Games” because one of his hobbies is to play games. This is a summary of the article “Don’t Withhold Violent Games” by Jessica Robbins. In this article, Robbins begins by acknowledging how far technology has come and how video games have become more graphic and violent (1). Due to a lot of crazy events that have taken place in the recent years involving violent acts, there has been concerns if violent media games have influence. Robbins spoke on the laws that some states have passed banning minors from viewing or purchasing violent video games without an adult and feels such law should not exist (1).
I’m not sure whether this answers my question, do violent video games desensitize the teens that play them. Kirsh, Steven J. Aggression & Violent Behavior. 4th ed. Vol.
Courtney Kemp Mrs. Cooley Eng 3133-06 15 February 2012 Video Games Cause Violence: Fact or Fiction “Do Video Games Kill?” by Karen Stenheimer was a very interesting article. The main goal of the entire article was to inform the reader that congress has blamed the video game companies for violence that happens on a school campus. The article gives many examples to why video games are a threat to the younger generation. It also shows why the games lead to violence in the school setting. I personally do not agree with the article.
“Guns, Lies, and Video” Summary Rhetorical Analysis In Karen Wright’s “Guns, Lies, and Video” she addresses several arguments about the topic of violence in video games and the affect that they have on children and young adults. One of Wright’s opening statements is about how parents distinguish between virtual violence and physical violence and actually justify their children’s interaction with video games. She also states that there are studies that actually show the link between violence in the media and the aggressive ways their viewers respond to their messages. Wright also mentions how there was a time when video games truly were harmless, but now that they are more aggressive, people tend to get the message that violence is tolerable and funny. She also admits that one of the problems with video games is that there is no standard for rating video games, so any content that is profitable is acceptable.
Violent video games can lead to an increase aggressive behavior in children if parents do not make it clear that the behavior exhibited in these games is inappropriate. Children and adolescents need to be made to understand that the way people act in these games is not reality. Parents need to monitor the content of games their children are playing, as well as the amount of time spent playing them. Aggression is defined by the (American Psychological Association, 2012) as “behavior that causes psychological or physical harm to another individual.” This means that not all aggressive behavior is physical; it can also include insulting, obnoxious, and rude behavior. The Entertainment Software Rating Board (ESRB) defines violence in video games as, “Scenes involving aggressive conflict.
Maybe adult pornography sites don’t apply to every single kid, but how about the violent, gory, and explicit video games that elementary school children play? They still play those horrific games even when it gives them nightmares, and affects their ability to work during school. The internet is also like the home of false information and children trafficking center. As cliché as it sounds, not everything from the internet is true; people can
The Hunger Games serves as an allegory for modern entertainment, economics, and government to criticize on society’s entertainment in violence and how it can provoke violence in society, government’s control by creating fear and weapons, and a criticism on the gap between the rich and the poor which creates a hostile relationship between first and third world countries and these ideas demonstrate that society is corrupt and young people are the only ones that can change it. In today’s society, people find entertainment in violence which can ultimately stimulate violence in society. Teenagers find entertainment in violent video games which can lead to acts of violence. About 97% of teenagers play games that contain little to no violence, sex, and drugs, and studies have shown that in some cases video games can cause teens to become violent and aggressive (Harvard’s) In The Hunger Games, The Capitol finds an immense entertainment in violence. The actual games make young adults in the novel become inhumane and violent in order to survive.