More and more people, especially adolescents, play violent video games. Is exposure to violent video games positive or negative to adolescents? The answer is obvious on the basis of the following example: two kids wound their classmates by shooting when imitating the scene in a violent video game called Doom (Shin). Violent video games have negative effects on adolescent players. The first negative effect caused by exposure to violent video games is an increase in aggressive behavior of adolescents.
Many school shootings have been linked to violent video games. This is because children begin to believe that the real world is the same as the virtual world they have created, and start to act out in violent and aggressive ways. "When children play violent video games, especially at a young age, they receive the same kind of operant conditioning as killing" (Grossman 17). Another negative effect violent video games have on
Violent Video Game Exposure Violent video games have become risky and harmful to children in today’s society because it increases aggressive behavior, affects their social life and increases laziness. Children today are playing many different kinds of violent video games that seem to have an impact on their behavior and mental abilities. Video games need to be restricted to the more mature age groups that can handle the aggression and entertainment held in games. If parents around the world limited their children’s time playing video games would it have a positive effect on them? Researchers have given that answer in their survey’s and facts that they have found.
In this day and age, video games are high and on the rise. They have become the second most sought after way of entertainment, next to television. But sadly, a high percentage of video games contain some sort of violence. The power to kill another human being is not indented into a person’s DNA, but rather it has to be evoked. Individuals entering the armed forces have to play certain video games to wear down their guard to killing other people.
Although these ideals seem simple to many people, they are lost on the majority of the Democratic Party in America. The Second Amendment of the Constitution clearly states that "a well-regulated Militia, being necessary to the security of a free State, the right of the people to keep and bear Arms shall not be infringed." This right to keep and bear arms entails a right to own weapons for the sole purpose of defense. It is important to note that the word “Arms” does not apply strictly to firearms, but rather to any armament. This gross oversight has been the core fallacy to many gun control campaigns.
From the Columbine shooting in 1999 that pointed fingers at id Software’s Doom and Wolfenstein 3D, two of their biggest titles at the time, to the recent Sandy Hook Elementary shooting, where there have been unconfirmed reports of the shooter being a fan of Treyarch’s Call of Duty franchise and Bungie Studios’ Halo series, violent video games have always been another target in the crosshairs of government officials and unnerved parents alike (ProCon). Despite media’s claims of violent games being the direct influence of these tragic events, studies have shown that video games aren’t usually the sole cause of these people ‘snapping’. Studies have actually shown that video games actually improve brain functions such as decision making skills and reflexes. It is also known that there are many other forms of violent media – not just games. Violent video games should not be at fault for these incidents where one might snap from a mental disorder or some sort of influence via non-media means.
Vulgar language is just one of many issues that are vulgar about violent video games. They teach children it’s accepted to swear at people when they get angry, or if they are just trying to help. Dr. Phil McCraw says "But they do use more aggressive language, they do use more aggressive images, they have less ability to control their anger and they externalize things in these violent ways. It's absolutely not good,” Instead of getting yelled at in the game kids from all over world are getting rewarded with trophies in the game for killing another person. “Exposure to violent video games increases the likelihood of aggressive behavior in both short-term and long-term contexts” says Daniel Willens.
Opponents to gun rights claim that we live in a different time than in 1791 and it is true that guns are not owned today to repel invasion of a tyrannical government. However, one would also have to realize that many of the reasons for gun rights in 1791 are still true today, such as; facilitating a means of self-defense and repelling invasion of one’s home (Poe 199). As recently as 2008 the Supreme Court ruled in DC that it is a constitutional right for law abiding citizens not affiliated with law enforcement to possess a handgun for protection, over turning the gun ban. The United States has such a deep historical connection with guns and just as historically many people today still enjoy recreational shooting both with modern and antique
On the contrary, I am a firm believer in our bill of rights; I believe that they are a good foundation of our government. If guns were used properly and responsibly for activities such as hunting, and personal protection, then this would not be such an issue. The biggest problem is: one, the quantity of guns owned by families across America, two, irresponsible usage of these firearms, and thirdly, how available guns are to the American population. Other nations around the globe
When a player gets addicted to a game, that player would lose control of what’s important. This usually happens and gets noticed when the game addicted gives up significant things in life for playing the game. There was even a story of a teenager boy that killed his parents because of the parents not letting him play a game known as “Halo-3, which a very popular a shooting game.” This is why bringing violence or materials that can potentially cause future problems is not a good idea. Responsible parents should always strictly supervise their child for the things they encounter. The idea of giving a young child a toy gun as a present can be a start of many horrible events in the future.