Robbins spoke on the laws that some states have passed banning minors from viewing or purchasing violent video games without an adult and feels such law should not exist (1). A big part of Robbins focus is the unfairness video games face. She feels that the governments involvement in prohibiting sale or
It seems to be a legal blunder that is very straight forward, but becomes a heated debate. It begins with the argument should we prosecute a gamer for stealing via the virtual world? Alex Weiss is correct in saying that prosecution for virtual theft is wrong in the scheme of things, because each player reacts differently to behaviors. Even though a person is a “raider” in a game, it doesn’t make them a criminal in the real world. Weiss opens up his article with, “As a reformed online gaming thief, this ruling makes no sense to me.
| | C. that relying on computers negatively affects our intellectual tendencies and capacities | | D. that using technology of any sort affects the way we think. | | E. that the trend to use computers for more and more aspects of our lives is dangerous. | | | | | * Question 5 | | | James Moor's central belief about invisibility regarding computers is | | | | | Answers: | A. that it is too easy for programmers to take advantage of the invisible operations of computers to engage in ethical misconduct. | | B. that there are benefits to the invisibility of computer use but that this invisibility makes us vulnerable | | C. that the invisibility factor of computers is morally wrong and we should strive to make computer activity more visible | | D. that there are only three kinds of invisibility which have ethical significance | | E. that they will become so small that they will be virtually invisible | | | | | * Question 6 | | | In Christine Rosen's article,
Visualize every search you make and every purchase you make online affects every news and ads your given. So if you’re only given what you know, then how can you discover what you don’t know? The Filter Bubble written by Eli Pariser, is an excellent argument against the very personalized internet we are given today. Pariser helps us understand how to much personalization is dangerous and how it makes for a more narrow minded, dumb, and biased community. He explains how this is done silently and how we don’t really notice it, because
Popular Torture Viewer discretion is advised. In Anne-Marie Cusacs article “Watching Torture in Prime Time” she discloses the truth behind Fox Channel’s hit show “24” and it’s use of torture as method of entertainment. The media has become a huge part of our lives for a source of learning, entertainment and communication. Popular media needs to be limited to the context, since much of the information it is unreliable. Exposing violence in the media teaches bad morals and is not supported by the greater good of society.
The intense concern about video and computer games is based on the belief that the ultra violent games are inappropriate for all children and harmful to some. It is the player’s responsibility to be aware of the negative effects of video gaming. However, the gaming industry should also take part in some social responsibilities as well. What they develop and sell can affect people positively or negatively. For this reason, both the gamers and the gaming industry should acknowledge the ethical issues regarding video gaming, and both need
Fast-forward to today and people are copying music from Internet sites for their own personal enjoyment as well as to make extra money. These reproductions have resulted in a loss of revenue to numerous artists and have resulted in lawsuits against consumers and businesses who continue to distribute music with no regard for the copyrights. The Case Boston-based company ReDigi designed a way to share or sell music on-line while steering clear of copyright infringement. According to Johnson (2013), the company stated that, “Our technology gives you the tools to access ownership rights to your digital property so that you can sell a used mp3 just as you would sell a used CD should you decide you no longer wish to own it” (para. 3).
The subscription system of Netflix is a web-based system that allows customers to order DVD online using a web service that quickly delivers by mail movies they can keep as long as they want. The software system is vast and complex and which helped Netflix changed the video distribution industry. First, the system computes who gets what movie next. This can be very challenging but at the same time is very important to support its subscription based business model and allow even low-frequency watchers to get movies appropriately. Second, the system allows calculating which movies will be in demand.
Daniel Day English 10 Fahrenheit 451 Censorship in Movies ! Censorship has played a big role in our world, and to this day it remains a part of many things including: music, video games, movies, books, and journals. Censorship has both positive and negative effects, and can result in books, movies and other materials banned from certain countries, or cityʼs. I believe that they do a superb job censoring things in cinema especially. !
I agree with this science of duty, although I do not follow deontology very strictly. I try to always act ethically right because of the morals that I have. I do not think about my motivations and reasons behind each action and decision that I make, but I do make many decisions based on how others would view that decision because I want to give the perception that I have good morals. Results/ Utilitarianism The results that come from utilitarianism ethics are supposed to create happiness and pleasure from all people