Why Teens Shouldn’t Buy Violent Video Games

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Why Teens Shouldn’t Buy Violent Video Games Violent video games are a controversial topic and are believed to be reserved for more mature audiences. These games measure success through killing and other violent acts. It is believed that playing these games may also have increased aggression among younger people. Today’s video games have exceedingly bad language, inappropriate sexual content and overall encourage bad behavior: Teenagers in general do not have the maturity to handle the graphic violent and sexually explicit behaviors associated with these types of games, and some do not know how to separate fantasy and reality. Vulgar language is just one of many issues that are vulgar about violent video games. They teach children it’s accepted to swear at people when they get angry, or if they are just trying to help. Dr. Phil McCraw says "But they do use more aggressive language, they do use more aggressive images, they have less ability to control their anger and they externalize things in these violent ways. It's absolutely not good,” Instead of getting yelled at in the game kids from all over world are getting rewarded with trophies in the game for killing another person. “Exposure to violent video games increases the likelihood of aggressive behavior in both short-term and long-term contexts” says Daniel Willens. Children today are pretty much immune to the reality of real life killing; they think that it is acceptable to kill another person without any punishment involved. The Entertainment Software Rating Board (ESRB) rates games based on how good or bad they are for children, like EC-early childhood, E-everyone, E10+-everyone 10+,T-teens,M-mature, AO-adult only, RP-not yet rated. These are the game guides set in place to tell parents which games are acceptable for their child at a certain age. Second, sexual content is also a big factor. The rated M
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