Many would say and some may agree that the reason is that video games these days are too close to reality. Victor Strasburger, a professor of pediatrics at the University of New Mexico, Albuquerque, submitted his expert opinion stating “By any objective standard, video games have become more violent.” Congress has never allocated any funds for research on the influence of these games on children who spend seven to 12 hours a day playing them. One opinion is that games make violent actions normal for the player, therefore making the player desensitized and unremorseful. In this case the realistic video game appears to be the cause of violence. Consequently, realistic violence exists in the reality of a violent video game.
Parents should regulate the amount of video games their children play because if your child regularly plays games with plots based on violence and aggression, research shows children at risk for increased aggressive behavior, it inhibits social interaction, and it is not always intellectually stimulating. First, parents, not government, need to monitor video games. Laws don't go far enough to help parents, argues Craig Anderson, a professor at Iowa State University: "The results are really quite clear; regardless of gender... regardless of culture... we know that playing violent videogames increases the likelihood of aggressive behavior and aggressive thinking, decreases the likelihood of pro-social behavior, and increases what you might think of as desensitization... Probably the best solution is to educate parents... but we also need to give parents better tools and the current rating systems don't do that." "One study reveals that young men who are habitually aggressive may be especially vulnerable to the aggression-enhancing effects of repeated exposure to violent games," said psychologists Craig A. Anderson, Ph.D., and Karen E. Dill, Ph.D. "The other study reveals that even a brief exposure to violent video games can
Once kids start playing more than around 1 hour of video games on a daily basis it starts to become second nature to play video games. Kids start to almost rely on it because whenever kids aren’t doing something they have to do they’re 75% of the time playing video games and that’s no good! When kids are to the point where they rely on or need video games it starts to become all they do and it takes over they’re social life. Kids shouldn’t even play enough where they get to the point where they play all the time, but once you’re addicted it’s hard to stop which is why kids shouldn’t start playing in the first place. If you play
But long ago violent games were invented based on violent movies so if someone says it causes aggression then some movies in the world cause aggression too. Violent video games also improve your memory due to finding attacks that work best and you try harder to remember them. They also help you with map work coordinates, self positioning, knowing your surroundings and remembering that you have been in this certain place before. So I think people have their own opinions but I think I have proved a few good points and the violent games were created by people who were aggressive from the start. Everyone deals with stress and frustrations differently.
The games also make them more likely to use an aggressive answer to a problem, and that they’ll behave as they would on the video game when real-life conflicts arise. A lot of video games give immediate feedback and constant small rewards like points, or access to new levels or weapons, reinforcing the violent behavior. Of course video games can some times be used be the media and politicians who need something to blame on an individual’s violent behavior, but when video games aren't about violence, they can easily be used to teach. Like for people who have a fear of flying, of spiders, or post traumatic stress disorder, therapists are starting to use tools like virtual realities for desensitizing. The games also make it easier for kids to remember information.
With the new DVD that shows sex and violence or computers that gives kids access to unauthorized sites, technology is something that many parents need to look out for. As technology continues to forge ahead concerns about its effects on the general population are raised. Whether it is microwave ovens causing cancer or cell phones causing accidents, people are always interested in researching, and often accusing, these new products. Such is this case with videogames. Ever since PongÒ swept the nation, scholars have been researching videogames effects on children.
Of course he'll never know your eye color because you’re on my phone 24/7, but at least he knows your Instagram, Twitter, and Tumblr name. And you spend far too much time on Twitter trying to connect with your 1000+ followers. The majority of whom you’ve probably never seen." As a matter of fact, technological detachment is becoming today's reality. Technology seems to be subtly destroying the meaningfulness of human interactions, disconnecting us from each other and the world around us, and leading to a menacing sense of isolation in society.
Not to mention the colorful visual and displays which increases the interaction towards the topic. (Reason why video games power up learning (June 15, 2011). Lately, video games are known to be designed as simulator or ‘learning simulator’ in which involves the user to make up his own decisions and to become protagonist in the training process. To illustrate more, the users become aware of the consequences of their decision and errors in situation that simulate reality; such games would further their job-related experience and helps them to gain self-confidence, react faster, and decrease failure percentage. The learning simulator is quiet convenient too, as the user can turn to the online platform from anyplace, instead of having to attend training sessions or classes.
Role models can be mentors but they can't really be role models can they? To answer this question you have to ask yourself who are the role models in your life? For most people its there parents, grown ups around us and even sometimes our friends. When people watched Michael Jordan they may have thought,"Wow it looks great to be able to dunk a basketball like that but I sure would not want his vicious gambling addictions”. Athletes can be a good demonstration on how to do athletics, but they can't help your child with there homework, teach them or
Nowadays, video games have astonishing graphics, long character scripts, incredibly detailed storylines and many other capabilities for the players. All these advances in the video game quality, made many people question the content of these video games that were being released. One of the main concerns that is still being debated is that of violence in these video games. With the new technological improvements came even more realistic content that thinned the line between a simulation and a video game. The thinning of this line is what made people think about the impact of these violent video games on the everyday life.