Violent Games: A Bad Effect!

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A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device. However, with the popular use of the term "video game," it now implies any type of display device. The earliest game present in 1947 on a ray tube amusement device, but now, it's in everywhere. Games have many kinds and many genres, each of one rated for each kinds of gamers (people who play games). However, there is no restricted to any people who is playing game. This could leads to many problems in the future that we may haven't foreseen. Imagine, a 10 years-old boy plays a game which is rated for 18+ boys, there is many violent core & sexuallity scenes? Will that boy be influence by that games? Dr.Peterson of Massachusetts States University has done a survey about this matter and the result was surprisingly high, 97.1% give a negative answer. The effects as well as the consequences of the violence games is rather critically to the minds of gamers, it is slowly being a serious matter.. In most of today's video games there is an extreme amount of violence in them. The violence has grown from very unrealistic shows to games where the violence can actually be duplicated in real life, and give young people exposure to think that they do not necessarily need to be seeing at such a young age. New video games a filled with very realistic periods of violence which are being so realistic that some real life crimes have been blamed on the video games that the suspect had been playing prior to the crime. While 25% of video-game players are under 18, the majority of players are adults. The adult demographic is the fastest-growing segment of the American video-games market with 32% of adults playing video games. As a result, the average (or mean) age of
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