Video Games and Books Essay

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TV + Video Games VS Books Before technology and all the new gadgets being created in the present-day, there were books. As these new inventions are coming up, the older generations are finding it hard to accept them as something educational. However, people very interested in this matter, such as Steven Johnson, have done research and exposed to the public that what we supposed decreased our intelligence in fact increased it. Television and video games made to entertain the public have become more complex over the years, and people are unaware that "Jak 3" on Playstation 2 or the episodes of "24" is making them smarter. As people discover the effects of technology, one question remains: can television and video games replace books? Television is harder now than it used to be. A typical 1970s show followed an essentially linear path meanwhile the programs of today might follow... Many Americans believe that video games have a negative effect on young children but I believe if you monitor and use the right programs, video games can become more useful then reading books. Video games keep children more interested than books, because video games are interactive. As a child clicks a certain button, the program response from their input. It gives them a result and then has you move on to the next level, keeping video games versatile, interesting, and addicting. As technology rapidly advances, children seem to grow more interest in the new and fun technology. Reading is everyone’s past, present, and future. How you read may be different from your grandparents, to your children in the future. As video gaming takes the primary inroad to keep the mind alert and alive, books are slowly losing interest from the young children. Programmers are seeing that children enjoy video games rather than reading books. Video games are becoming more education based, because children show

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