Video Game Essay

498 WordsFeb 4, 20132 Pages
The "video" in "video game" traditionally refers to a raster display device. However, in this 21st century with the popular use of the term "video game", it’s now implies any type of display device. The electronic systems used to play video games are known as platforms, examples of these are personal computers and video game consoles. These platforms are broad in range, from large computers such as mainframes, to handheld devices such as cell phones and PDAs. In my opinion video games are bad influence to all of us. This is because video games have an even more powerful influence than television and movies, whose detrimental effects have been documented for decades. First of all, in video game play the player learns to associate violence with pleasure, example rewards for hurting another character. This undermines moral sensitivity. Under normal conditions, human emotional wiring is designed to abhor violence and feel rewarded for helping others. Those who play violent video games build opposite intuitions that they will take into the rest of their life. Other than that, the player practices violent behaviour hundreds if not thousands of times, much more practice than normal activities receive. Whatever a person practices repeatedly becomes an automatic response. Violent games teach people how to behave like a criminal and to intentionally hurt others for en example burning people alive in Postal2. Furthermore, video games can be addictive because they give immediate rewards for learning. Child and adolescent brains are typically susceptible to addictions as their brains are under development till the middle 20s. Recent brain research is suggesting that any addictive behaviour like drugs, alcohol, pornography, gambling and violence can harm the final stages of brain development in young adults, leaving them with a less than mature decision making system and

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