The study suggests that parents should be careful about the movies their children watch, said Craig Anderson, who studies media violence at Iowa State University. “Kids are basically little learning machines. Whatever the content is in front of them, they’re going to pick it up,” Anderson said. The children in the study were mostly white and their parents were mostly college educated. Smoking rates were lower among the parents than in the general population, but alcohol use was fairly high, Dalton said.
“The media: It’s been around for ages, but what you experienced growing up is worlds away from what your children are growing up with today. (Unknown, 2010) Some kids’ lives are consumed by the media, and there can be very negative effects. How [do] the media affect your child, and how can you set healthy media guidelines?” Basically, the Common Sense Media (2010) reported children who are majorly exposed to the media reveal low academic performance. Based on the study they have a lower vocabulary, low reading levels, and perform poorly on test. Children who watch more TV in comparison to those who watch little TV is more likely to perform better in school (School Performance section, para.
Science shows that violent videogames does in fact increase aggression in teens and children, but it does not exactly clarify the magnitude of this increase for the vast majority. Patrick Markey, a psychologist at Villanova University, believes that violent videogames do increase aggression to people who are prone to violence. People who are not prone to violence do have an increase in aggression as well; however, the increase is only very subtle and would have little or almost
The use of technology is affecting students especially in high school and college. According to Turkle, today’s college students have little experience with the right to privacy as they leave trails of everything they have done online, unlike previous generations who have worked hard to protect their privacy. In her article, Turkle also describes the use of online avatars as both a positive and negative image in children’s lives. Some children invest far too much time developing their online personality while role-playing offers a safe place in a world full of crime, terrorism, and drugs. As a consequence this retards their social growth
Indeed, many studies seem to indicate that violent video games may be related to aggressive behavior (Main #2) Too much video game playing makes your kid socially isolated. A study by Argosy University's Minnesota School on Professional Psychology found that video game addicts argue a lot with their teachers, fight a lot with their friends, and score lower grades than others who play video games less often. (Main #3) When playing online,kid can pick up bad language and behavior from other people, and may make kid vulnerable to online dangers. And a report shows that teens swear because of video game Game is bad for
EFFECT WATCHING TELEVISION ON STUDY HABITS Televison effect Television is so awful, and students watch so much of it, that it's not surprising that there's been much sociological research on its effects. Most of the studies, though, suffer from the third-factor effect - yes, student who watch a lot of TV tend to be more aggressive, but could a third factor explain both behaviors? Student with lower IQ scores also tend to watch more TV and be more violent, as do person from poorer families. The correlations between heavy TV watching and other behaviors could be merely effects from common cause. Definition Television habits consist of patterns of behavior determined by the amount of time and importance individuals give to watching television broadcasts and recorded videos and DVDs.
Why PE Should be Mandatory Obesity has climbed in young people since the 1980’s. Kids have more things to entertain themselves, such as video games, television, and other electronic devices. So what can we do to lower obesity in young people? We can teach kids in school why it’s important to be and stay in shape, through PE class. By doing activities that the kids would enjoy rather than doing activities they don’t like and wouldn’t participate in.
CHILDREN’S PASTIME 2011 AND 1975 Kathleen Beaty Children pastime has a lot more electric gadgets then children of the past. Children’s pastime from the seventies had more children doing outdoor activities as children today are more inside playing on their electric gadgets. Children spend more time indoors then they did in the past. Parents today allow children to spend many hours playing on computers, playing wii, play station, or watching cable television or watching movies. Even playing on mp3’s, cell phones which they either text friends or listen to music.
Parents worry more and become overly protective over their children. Having parents that are over protective have children stay inside which leads to being on their computer with their social media, online gaming or whatever they may be doing on the computer. Many youths in America are so obsessed with what people think about them on their social media account that they will post pictures of what people would like just so they can get many likes. Others will even add people that they do not know on their social media account just
Procrastination and Internet are the main causes of cheating. Years ago, education was taken more seriously and studies show that the percentage of students procrastinating and cheating is rising dramatically. Procrastination is a small step away from cheating but what makes students procrastinate so much that they end up actually stealing someone’s hard work? Studies show that over 245.2 million people use the internet daily in the United States (Miniwatts Marketing Group 2011). The Internet is the leading distractor in young students and adults.