It would be hard to explain why young members of our society have become more addicted to the use of this particular device (cell phone); perhaps we can attribute this to the differences in which they spend their leisure time compared to older members of our society. Older people may prefer to spend several hours watching T.V., while younger people will devote an equal amount of time talking on the cell phone, which might lead us to the answer of why divorce rates are higher on young couples. In recent years, 62 percent of marriages ended in divorce, most of those divorced being under 25. Is it possible that technology has something to do with
We hold on to stress and anxiety instead of getting rid of it with enjoyment. Seven out of ten adults in the United States say they experience stress or anxiety daily, and most say it interferes with their lives as reported by the Anxiety and Depression Association of America (ADAA). Video games can provide that fun for us all. Or can be an escape from reality. When it was eight years old my parents went through many custody battles over my brother and me.
Since the observation at the Edmonton Energy game was an one time event, the following report makes the comparison of the observation at the Energy game with the demographic data acquired through the Print Measurement Bureau in regards to spectators of basketball or individuals who would view the game 1+ times per month. According to the demographics data presented within the Print Measurement Bureau, the expected profile for a spectator of basketball is predominantly males with an income of less than $20,000. The age categories for spectators of basketball includes mostly young adults within the age range of 18-24, who reside in major metropolitan cities like Toronto and Vancouver. The approximate attendance for the Edmonton Energy game at Saville Centre could be estimated to be between 300 to 400 individuals. There were many young individuals who were attending the game either as a group of friends or were accompanied either by their parents and grand parents predominantly attended the game.
NBA owners spend millions of dollars annually on scouting and on the development of young prospective basketball players. Increasing the age requirement, will allow college basketball coaches another year to work with these players. This also, gives their scouts an additional year to study these players, translating to more information on the investment rather than taking chances on a player’s right out of high school. Allowing these colleges to spend an extra year with players, should reduce the NBA's responsibility of the development of young players. Providing scouts with an additional year, should assist in investing in the right players.
In this same period, video game sales have more than sextupled (650%) between 1996 and 2010 (Entertainment Software Asssociation 2009) (Entertainment Software Association 2013). In 2005, the US had 2,279 murders committed by teenagers (27.9 per million residents) compared to 73 in Japan (3.1 per million). Per capita video game sales were $5.20 in the US compared to $47 in Japan. This example illustrates that there is no correlation between
Blaming Everything but Ourselves “Did you know that 90% of males and 40% of females play video games?” (Craig A. Anderson) Grand Theft Auto, Call of Duty, and Halo are some of the most popular video games that are out right now. These video games all have something in common and that is the violence that is in them. From racing cars from the police, shooting and killing people in other ways, they can be very gory. For the most part, teen agers are playing these games. In fact, not many adults over 35 are video game players.
Intro to Research Writing, 12:00 22 February 2013 Single Source Essay In his essay The College Dropout Boom, Dave Leonhardt describes “one of the largest and fastest-growing groups of young adults in America” (266); college dropouts. His implied thesis for this essay is that even though student body populations are becoming more diverse in terms of both ethnic background and social class, there is a large difference in the number of college graduates from higher-income families (upper middle-class and above) and lower-income families. Leonhardt believes that today more than ever before in our nation, high school graduates from lower-income families have the opportunity to attend college, but these students for various reasons are not seeing college through to graduation. He believes that this is a major issue for modern society, and it is being overlooked. Although it seems that we are making great strides in education with increased admissions for college students in diverse social, income and ethnic groups, that because these students are not getting degrees the gap between rich and poor continues to increase, and these achievements in education are not as valid as they seem.
Me Against the Media One in three high school seniors and 83 percent of college undergraduates have credit cards (Graaf, Wann, Naylor 19). It's not a mystery that most young people are overspending on these credit cards. The reason for this overspending may be due to societal pressures to buy in order to gain acceptance. In her article “Me Against the Media”, Naomi Rockler-Gladen claims that consumer advertising has negatively influenced young people. To Rockler-Gladen, young people today are part of the Generation Y.
The future of entertainment revolves around technology. Video games become more and more realistic. The main consumers for violent video games are teens. These games encourage killing and fighting enemies. More ways of playing violent video games are created each year, but most of us have this question in mind.
It is, therefore, unfair, and biased claiming video games; a recent addition to society lead to juvenile crime (Ferguson, 2007). Crime by youth is as a result of various reasons such as lack of parental supervision, poverty, and lack of education. Thus, video game exposure is not the sole cause of violence (Craig, 2013). Sales of video games have more than quadrupled from 1995 to 2008 while the arrest rate for juvenile murders fell by 71.9% and that