Keep the cage away from direct sunlight, draughts and constant noise. Cages should be cleaned out on a regular basis. Hamsters can catch nasty diseases from dirty cages. Remove any dirty bedding every day and look for hidden food that may be going bad. Once a week, remove all bedding.
3 – 7 Years At 3 years children begin to gain more independence. Their mobility and climbing skills will be advancing as they run, jump, catch, walk up and down stairs etc. Dexterity increases with small objects like puzzles, threading beads etc. Dressing and undressing will be assisted but more cooperative. They will be developing their gross and fine motor skills: Running, Jumping, Catching, throwing and aiming, building, climbing, pedalling, use of scissors, holding a pencil to draw and colour threading small beads sewing stitches etc.
3 – 7 Years At 3 years children begin to gain more independence. Their mobility and climbing skills will be advancing as they run, jump, catch, walk up and down stairs etc. Dexterity increases with small objects like puzzles, threading beads etc. Dressing and undressing will be assisted but more cooperative. They will be developing their gross and fine motor skills: Running, Jumping, Catching, throwing and aiming, building, climbing, pedalling, use of scissors, holding a pencil to draw and colour threading small beads sewing stitches etc.
Running head: BENCHMARK ASSESSMENT: INTEGRATING SCIENCE AND MATH Benchmark Assessment: Integrating Science and Math Kathy Harris EED-364 Curr. Mthd & Asmt: Sci & Math October 26, 2011 Benchmark Assessment: Integrating Science and Math Integrating science and math provide numerous opportunities to link the two together. Students sometime are not aware that the two subjects have a close connection. There are areas that math can be associated such as problem solving, practicing measurements, interpreting data which can be shown in charts, graphs and tables. “When mathematics is incorporated into a science lesson, the two disciplines complement each other in such a way that the learning of both science and mathematics is enhanced” (Sherrod, Dwyer & Narayan, 2009, p. 248).
Teachers plan activities in order to help the pupils develop mathematical skills through exploring, playing games. THE AREAS FOR FOUNDATION STAGE ARE: * Numbers as labels and counting - * Shape, space and measures. Expectations for The End of The Foundation Stage: * Say and use number names in order in familiar contexts * Recognise and reliably count up to 20 everyday objects * Being able to solve the problem i.e doubling, halving and sharing * Calculating Expectations * In practical activities as well as in discussion, begin to use the vocabulary involved in adding and subtracting * Use language such as ‘more’ or ‘less’ to compare two numbers * Find one more or one less than a number from 1 to 10 * Begin to relate addition to combining 2 groups of objects and subtraction to ‘taking away. * Shape, space and measures Expectations: * Use language such as ‘greater, ‘smaller’, ‘heavier’ or ‘lighter’ to compare quantities * Talk about, recognise and recreate simple patterns * Use language such as ‘circle’ or‘ bigger’ to describe the shape and size of solids and flat shapes * Use everyday words to describe position * Use developing mathematical
1-3 Years By their first birthday, most babies have learnt the basics of movement and being mobile by either sitting, rolling, shuffling or crawling around. Some babies have even started standing with little or no support, and some are even walking. They use their hands for pointing, waving, feeding themselves and holding small objects. They will also enjoy playing with a ball and at this stage want to climb on everything or anything. By the time they have reached the age of three, a child’s fine motor skills will be used with a lot more control and they are able to hold a pencil and turn the pages of a book.
When drawing with pencils, and crayons. Supervise them when there is loads of children doing that activity. 4 years old When engaged in conversation they would say why? How ? Enjoys role play and acting out e.g-superhero.
Austin Setzer (2012) suggests before getting an exotic critter, people can look them on the computer or in a book. It would help if the person knows what the animal likes to play with. It also helps the trainer or the keeper to have food and know what they eat. Find out how bug they will get, so the keeper would know. Stzer added, “What if the animal has a gigantic cage and doesn’t bite you?” Back in 2011, Jasim Al Hosani, a Kuwaiti TV interviewer went to visit Foaad Apple, 53, the most famous tigers keeper in Kuwait.
Age and skill filters and a Math Skills Wheel assist in finding the right game to address kids' learning needs. The varied approach to gaming is motivating, and if kids are overdoing it on screen time, there are suggestions for hands-on, skill-based activities for home and school. A Research section includes summary reports and pilot test results, and the site is available in Spanish. How parents can help * Connect with kids' teachers to find out where they're struggling, then use the site’s filters to pick games that help them practice those skills. * Encourage kids to set goals for different games ("I'll get to level 5," "I'll answer all addition questions correctly") and track their achievements with stickers or other small awards.
I think for the younger children I will need to implement more colorful objects and thing for them to feel, touch and smell for recognition of the letters we are learning. The classroom setting was wonderful, having all the toys and books and games in the room made it easy for the children to participate in the activity. We planned this out a week in advanced and put together all the things that we were going to need for the activity. Some of the children were distracted easily so I helped them find the objects they were looking for. I think that next time we work on this I will use a helper to keep the children focused on the task at hand.