Benifits of Playing Video Games

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People of all ages enjoy the popular entertainment and past time video games provide. Violence and aggression is the focus of most research done today on video games, but there is more than that involved. They are beneficial for many reasons. They help people in many ways because they improve hand-eye coordination, reaction time, and quick thinking skills. A lot of people suggest that there are more than just negative outcomes to playing video games. Nicholas Carr is one of the people that think this but not in the way that most people do. He thinks that it helps but not that much because he thinks that it just helps the lower cognitive functions and not the higher ones. Though it is important to research the content of the video game, the research on cognition and video games should move beyond the content of the game. This is not to say the content does not play a role on the effects of video game play on the human mind, but rather there is another important piece to understand how cognition is affected by video games. A problem with video game research, as often with information technologies, is the quick evolution of the media over the years. Video game research is only a few decades old but meanwhile its object has changed a lot. The games that people play today have diversified and evolved in numerous directions. The change from penny arcade video games to networked personal consoles and home computers modified our relation to virtual play. Advances in game design and ergonomics also made game designers adapt their products. The market evolved from a limited and specialized phenomenon to mass market strategies. One of the journals I read was talking about first-person shooters (FPS) and they state “Several visual attentional, perceptual, and cognitive skills have been shown to improve after playing first-person shooter (FPS) video games. These include

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