Annotated Bibliography Essay

1166 WordsApr 12, 20155 Pages
Brandon Benjamin 12/13/14 Annotated Bibliography Violent Video Games and its Positive Impact on Society Violent video games have been blamed for school shootings, increases in bullying, and violence towards women. Critics dispute that these games desensitize players to violence, give players incentive for simulating violence, and teach children that violence is an acceptable way to resolve conflicts. For years video games have been criticized for making people more antisocial overweight and depressed. This however is not true. Video games encourage learning and activity. They can help develop physical activity. All video games require you to exercise your mind. Some video games, such as Wii Fit, Wii Sports, and other Wii games require physical activity. Although we can't just look at the physical side of video games, video games also affect our studies in school but many video games use math as a key element to its makeup and the people who play them end up better at math than before. They also help with functions of brain, including decision making. People who play action games make decisions 25 percent quicker than others and are no less accurate than them. In another research by the University of Rochester in New York, veteran gamers were shown to be able to pay attention to more than six things at once than normal people who can only pay attention to four. Video games are used for practical purposes. Many people use video games for physical therapy Computer simulations are used for war training in a cheaper, less dangerous manner. Video games also lead to new technology. Video game companies are always looking for new technologies to give themselves a competitive edge in the gaming industry. This technology is then replicated outside of video games. Graphic cards used for video games are used to give more accurate MRI scans, X-rays, and seismic

More about Annotated Bibliography Essay

Open Document