Instead of focusing purely on the graphics or the gameplay (although the series excels in both), the games are best recognized for their elaborate plots and substantial characters. Final Fantasy XIII is director Motomu Toriyama's most recent installment in the series, and the game has added several groundbreaking innovations to the previous game engine used in Final Fantasy XII. XIII is best known for its unique split-narrative, its real-time/turn-based hybrid battle system, and its cutting edge visual graphics. The latter 2 achievements are only relevant within the videogame community, but the first aspect of narration (although not unique to this game alone) expresses the literary evolution of videogames. Final Fantasy XIII is a clear example of the literary value which a game can have, in addition to its videogame-exclusive components (such as gameplay and graphics).
Bill Black Com 140 In Understanding Comics, author Scott McCloud examines comics as an art form. Understanding Comics is a comic book written about comics as an artistic and literary medium. McCloud believes that comics have been in existence for centuries, although many great works of art are categorized as other art forms instead of comics. He explains the fundamentals of the genre, including the passage of time, depiction of motion, and broad interpretation by the reader as elements unique to comics. McCloud also provides a detailed history of the medium, along with examples of various styles and strategies used.
The X-Men is the most popular team of superheroes in comic books in the 1990s. Featuring an often changing lineup of young mutant superheroes and unusually complex story lines, the X-Men have found a consistently large and loyal audience of comic-book readers. Since 1980 only Spider-Man and Batman have rivaled them in popularity and sales. The X-Men's market clout has helped publisher Marvel Comics remain the undisputed industry leader, and the series' formula has been widely imitated throughout the superhero genre. Few other comic-book series of recent decades have been as influential.
Since the debut of the prototypical superhero Superman in 1938, stories of superheroes—ranging from brief episodic adventures to continuing years-long sagas—have dominated American comic books and crossed over into other media. The word itself dates to at least 1917. In 1938, writer Jerry Siegel and illustrator Joe Shuster, who had previously worked in pulp science fiction magazines, introduced Superman. The character possessed many of the traits that have come to define the superhero: a secret identity, superhuman powers and a colourful costume including a symbol and cape. His name is also the source of the term "superhero".
He created two of the most respected pieces of art in human history, The Mona Lisa and The Last Supper, both of which still maintain their credibility as masterpieces to this day. Da Vinci’s notebook also proved him to be a Renaissance man, he had many great ideas in various subjects including art, writing, anatomy and scientific design. Da Vinci’s notes show primitive ideas for inventions that wouldn’t be fully developed until centuries later. This flood of intelligence is what prevented a lot of his ideas from fully developing. Since da Vinci excelled in many subjects, he never had enough time in his life to completely focus on mastering one field in particular.
And the publication of Art Spiegelman’s Pulitzer Prize-winning Maus: A Survival Tale (1986) “helped establish the term and the concept of graphic novels in the minds of mainstream public”. However, it is used more as a means to distinguish it from the traditional comic books with which it shares the story-telling medium in an attempt to give it a “legitimate literature status”. The French term “Brande Dessinée” is even employed instead of graphic novel, but it rather indicates the anxiety, or the preoccupation with the attempt to
The Baroque Period was the age of reason when minds and imaginations opened up new worlds of scientific knowledge as well as artistic creativity. (Fleming, 75) The Baroque era was a period of opulence and magnificence that gave off a powerful awe inspiring style that was full of flamboyant concepts and overall dramatic quality. From Venice, as well as from Rome and the centers where international mannerism flourished, the roads to Baroque art fanned out in all directions. The style of Baroque art was so diverse that it’s difficult to determine what classifies it as being art of the Baroque era. Although Baroque art has many diverse artistic manifestations there are certain general characteristics that appear in all three types of Baroque art.
Warhol’s contributions to film, music, and art revolutionized the underground world and were soon exposed to mainstream pop culture, thus making these categories vital in the amalgamation of underground and pop culture. Although he is probably least recognized for his role as a director, Warhol was quite successful in filmmaking during the 1960s, directing more than sixty films within that decade. The jump from painting to directing was not a random move, but a plan strategically thought out. The value of Warhol’s pieces were rising steadily, but they were still low: Bockris (2003. p.224.)
There is also the best seller argument. To base one’s film on an already well-known best-selling book is a guarantee that the adaptation will benefit from this and attract numerous readers. The recent two Bangladeshi films Nasiruddin Yousuff’s ‘Guerrilla’ and Rubayat Hossain’s ‘Meherjan’ come into discussion not only because of their background is the nation’s well-recounted historical event ‘The liberation war of 1971,’ but also they have been adapted from two most acclaimed literary works of the time. Nasiruddin Yousuff adapted his film ‘Guerrilla’ from Syed Shamsul Haque’s Nishiddho Loban, but as the sixty four pages novella was inadequate from a full-feature film, Yousuff, being a freedom fighter blends his own experience of liberation war to elaborate the event. On the other hand, Rubayat Hossain’s ‘Meherjan’ has been adapted from Abadur Rahman’s Gulmohor Republic.
Batman as a Cultural Icon The superhero has permeated American culture for more than a century. Graphic novels depicting heroes like Superman, Green Lantern, and The Flash grab the imagination, tapping into both the reader’s deep seated longing for the ideal and his fantasies of titanic power. The exception to the god-in-tights trope that otherwise defines the genre is The Batman. Unlike his iconic foil, Superman, Batman fights to the best of his ability without powers. Ironically, it’s this that makes him more powerful as a character.