Indeed, many studies seem to indicate that violent video games may be related to aggressive behavior (Main #2) Too much video game playing makes your kid socially isolated. A study by Argosy University's Minnesota School on Professional Psychology found that video game addicts argue a lot with their teachers, fight a lot with their friends, and score lower grades than others who play video games less often. (Main #3) When playing online,kid can pick up bad language and behavior from other people, and may make kid vulnerable to online dangers. And a report shows that teens swear because of video game Game is bad for
Critique on Do Video Games Kill? This article “Do Video Games Kill” by Karen Sternheimer addresses the wide spread idea; video games are the cause for “young killers” (210). Sternheimer believes concern for the influence video games may have on youth is spiraling out of control. She put most of the blame for this out of control concern on the media. She also writes some about politicians and the Juvenile Justice system.
Courtney Kemp Mrs. Cooley Eng 3133-06 15 February 2012 Video Games Cause Violence: Fact or Fiction “Do Video Games Kill?” by Karen Stenheimer was a very interesting article. The main goal of the entire article was to inform the reader that congress has blamed the video game companies for violence that happens on a school campus. The article gives many examples to why video games are a threat to the younger generation. It also shows why the games lead to violence in the school setting. I personally do not agree with the article.
In the documentary they also displayed the terrible Columbine shooting that occurred in which two teens took many lives and one of them was on prescription drugs as well. It’s just crazy; I don’t think that just because a child is displaying acts of being hyper or just being a kid should not mean that they should be labeled as a child with ADD or ADHD and pretty much force them to take these drugs that have extreme side effects. The Neurologist Fred Baugman even said himself how frightening it is that kids those days were easily diagnosed with ADHD especially by school
1 Dec. 2012. This article is about the association between violent video gaming and lowered empathetic reactions to friends, family and strangers. The study included 780 students from four universities in the United States. Their age range was from 18-29, 69% female, and 69% Caucasian. Their research resulted in little to moderate effects from playing violent video games and lower empathetic reactions.
Effects of Violent Video Games on Children's Behavior Leslie De La Rosa COM/156 University Composition and Communication II October 28, 2012 Monica Desir Effects of Violent Video Games on Children's Behavior In 1999, students Eric Harris and Dylan Klebold began firing weapons at fellow students and teachers at Columbine High School, killing 12 students and one teacher. One of the reasons blamed for their behavior was playing the video game Doom. Other violent acts and deaths have been blamed on other video games with a high content of violence, such as Manhunt and Grand Theft Auto. This started a national debate on several topics including the effects that violent video games have on our children. Violent video games can lead to an increase aggressive behavior in children if parents do not make it clear that the behavior exhibited in these games is inappropriate.
In Gerard Jones’ article “Violent Media is Good for Kids”, Jones identifies the ability to use violence in media sources as an outlet for children’s aggression by relating his own personal story with research on his opinion of the subject. Jones targets an audience that believes in the idea that children need a healthy channel for their anger. He quotes Melanie Moore, Ph.D., a teen psychologist who believes that, “children need violent entertainment in order to explore the inescapable feelings that they’ve been taught to deny, and to reintegrate those feelings into a more whole, more complex, more resilient selfhood” (Jones 59). Although Jones addresses the fact that the violence in entertainment is most definitely not harmless and has very
However, professional's say that juvenile offenders commit these crimes due to being abused or even ignored as a child (Valentine). Society has proven countless amounts of times to play a part the breeding of bad behavior amongst our youth. How does a 10 year old find the gun to go kill his classmates? In many cases there were weapons involved that the youth found from other peers or adults in the home. If your child knows where your gun is located, it is partly the irresponsibility of parents that cause so many
Aggression is the reason behind gun-violence and video games bring that aggression out,”(Studies Suggest Complex Link Between Guns, Violent Video Games). Those with mental problems, such as the Columbine shooters, are thought being influenced more through media. Video games are a huge portion of media and have been for years. “One such game, Grand Theft Auto, has been seen as the starting point of influencing children involving gun violence. More parents everyday don’t give a damn anymore whether their kids play games like this anymore.
Parents should realize this problem and talk with their children about negative effects of gun violence and to instruct on how to deal with the child’s emotions. Video games are rated by the ESRB, The Entertainment Software Rating Board, by how violent the game is and rates them accordingly to the appropriate age level that can handle the material. M-rated games require the buyer to be 17 years of age or older because of its violent and/or sexual content. In 2003 a survey shows that 69 percent of teenage shoppers were able to buy M-rated games (FTC). This percentage of youths that can buy violent to extremely violent games is mind