Import of Computer to Sports

2803 Words12 Pages
ABSTRACT Computers are fast becoming increasingly common in sports application particularly since the development of low cost microcomputers. The have numerous role to play but can be identified as a major mechanism for easing the burden associated with data gathering and information processing. This information in turn can be used for developing a greater knowledge and understanding of sports after brief history of the compute this paper went further to give the various importance of computer n sports and also using in most of the examples, diagrams were used to further illustrate them. CHAPTER ONE INTRODUCTION Practically everybody has played sports video games on a computer. It’s fun to pick a team and see how well you can play against a “virtual” rival. However, the uses for computers in sports go far beyond video games. Going back in history, computers in sports were used for the first time in the 1960s, when the main purpose was to accumulate sports information. Databases were created and expanded in order to launch documentation and dissemination of publications like articles or books that contain any kind of knowledge related to sports science. Until the mid-1970s also the first organization in this area called IASI (International Association for Sports Information) was formally established. Congresses and meetings were organized more often with the aim of standardization and rationalization of sports documentation. Since at that time this area was obviously less computer-oriented, specialists talk about sports information rather than sports informatics when mentioning the beginning of this field of science. Based on the progress of computer science and the invention of more powerful computer hardware in the 1970s, also the real history of computer science in sport began. This was as well the first time when this term was officially used and the

More about Import of Computer to Sports

Open Document