Hci- Mobile Comparism

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Good/ Poor Design Product Questionnaire HUMAN COMPUTER INTERACTION CICT 3513 Project 2 Group Members Shuaib Olawale Muhammed (AI998) Wakili Faruk Bello (AH832) Aliyu Sabiu Ibrahim (AF572) Mohammed Kamil Alhassan (AG434) Tajudeen Abdur-Razaq Adegbemi (AF548) Abdul-Hafiz Zakaria Boansi (AH425) 6/8/2012 Here is the questionnaire address http://www.opinionpower.com/Surveys/553061352.html Here is the graphed result and chart of people’s opinion. http://www.opinionpower.com/results.cgi?id=553061352 Human Computer Interaction Questionnaire Project. REPORT Questionnaire for Good/Bad Mobile design Products. 1. Which of these interactive products are easy to learn, effective to use and enjoyable for the user’s perspective. Nokia | | # | | % | | | | 12 | | 60% | | IPhone | | | | | | | | 4 | | 20% | | Samsung Galaxy | | | | | | | | 5 | | 25% | | Sony Ericsson | | | | | | | | 3 | | 15% | | | | | | | | | | 20 | | | | -From user’s perspective, they think the product that is easier to learn, effective to use and enjoyable for user’s is NOKIA- 60%. 2. Which of these mobile products enable users to carry out their activities at work, school, and in their everyday life. Nokia | | # | | % | | | | 9 | | 45% | | IPhone | | | | | | | | 12 | | 60% | | Samsung Galaxy | | | | | | | | 7 | | 35% | | Sony Ericsson | | | | | | | | 3 | | 15% | | | | | | | | | | 20 | | | | - From user’s perspective, the best product that enables users to carry out their activities at work, school, and in their everyday life is IPHONE 60%. 3. Which of these mobile products is most effective to use.(system is doing what is supposed to do). Nokia | | # | | % | | | | 11 | | 57% | | IPhone | | | | | | | | 8 | | 42% | | Samsung Galaxy | | | | | |

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