Finding ways to make the material fun, engaging, and easy to comprehend will nurture a love of learning. Treating students with kindness and respect and helping them learn to apply that to others to create a positive and nurturing environment. * Differentiated- Making sure to include visual, audio, and tactile facets to all curriculum so that each individual will have the best chance possible to understand the material not matter their learning style. Working in pairs, small groups and classroom projects where partners and assignments are chosen based on the individual needs of the students. Keeping charts on each student for educational, social, and behavioral goals and personalizing the reward and recognition that they get for their effort and
UNIT 016 – Provide Displays (016–K1) – How to select materials to include in the display. When you select materials to include in the display you need to have a good quality of backing paper and border. All the selected materials need to be relevant to a topic that the children are learning about. Where appropriate, 3D materials and textiles can be used to add interest and help to value classrooms and display areas. Often, the display should be the representation of the children’s own work.
Unit 141 Professional practice in children’s care, learning and development. Outcome 4. Be able to engage others in reflective practice. 4.1 Analyse the use of models of reflective practice in own setting. Reflective practice is important to the development of lecturers as professionals as it enables us to learn from our experiences of teaching and make easier student learning.
VARK is a magnificent tool online that simply helps identify the different types of learning styles that are out there and helps guide individuals in the right path as far as learning goes. VARK stands for Visual, Aural, Read/write, and last but not least Kinesthetic. Visual, Aural, and Read/write mean exactly what they say. These individuals learn best by doing just that. Visual learners need to see things in order to learn, aural learners are better when they hear the information, and reading/writing learners perform best reading information and writing it down.
NAEYC Codes of Ethics Core Values *Appreciate childhood as a unique and valuable stage of the human life. Appreciating childhood could affect teaching in the classroom because you would know how to teach them better. I think that you would also be able to come up with more developmentally appropriate activities for the children. *Base our work on knowledge of how children develop and learn. By basing knowledge on how children develop and learn, it can help make more developmentally appropriate activities.
I chose to focus on the PK-2nd Grade guidelines developed by NETS for Students. It is important to keep in mind that the profile that is set up for PK-2nd grade is meant as a guide for teachers to use as “indicators of achievements at this certain primary stage (“ISTE/NETS,” 2007) and it is based on the assumption or idea that these children will have regular access to several different types of technological tools. There is a multitude of technology that is widely available for the K-12 classroom. Software as simple as Microsoft Powerpoint and as complex as Auto CAD is available for every type of classroom. Hardware such as scanners, digital cameras, and flash drives are also a tiny handful of hardware that is available.
Age and skill filters and a Math Skills Wheel assist in finding the right game to address kids' learning needs. The varied approach to gaming is motivating, and if kids are overdoing it on screen time, there are suggestions for hands-on, skill-based activities for home and school. A Research section includes summary reports and pilot test results, and the site is available in Spanish. How parents can help * Connect with kids' teachers to find out where they're struggling, then use the site’s filters to pick games that help them practice those skills. * Encourage kids to set goals for different games ("I'll get to level 5," "I'll answer all addition questions correctly") and track their achievements with stickers or other small awards.
Reece and Walker (2003) describe five main schools of thought regarding learning, Behaviourism, Neo Behaviourism, Cognitive, Humanistic and Gestalt Theory. Behaviourism is based on the concept that we learn by receiving stimulus which instigates a response (Reece & Walker 2003). This is saw as providing positive feedback to Sidney for tasks performed thus increasing confidence and further progressing his journey of self actualisation according to Maslow (1962). Cognitive theory implies that learning is more individual, it is more than just learning a task, it is reflecting on its
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