By limiting the amount of time children watch television it is less aggression they may be viewing. Also a parent needs to be more involved in what shows are appropriate for their children to watch (163). Secondly, in a Diane Swanbrow article a study done by Psychological Science reports that, “People who play violent video games and watch violent movies are numb to the pain and suffering of other” (165). There was an article by Jon Bardin a writer for, Los Angeles Times that states, “Kids who play games like “Manhunt” and “Grand Theft Auto” are more likely to drive recklessly, according to a new study published in the academic journal Psychology of Popular Media Culture. On the other note, well-known author Gerard Jones states, “I am going to argue that it’s (violent entertainment) helped hundreds of people for everyone its hurt, and that it can help far more if we learn to use it well” (184).
Parents should regulate the amount of video games their children play because if your child regularly plays games with plots based on violence and aggression, research shows children at risk for increased aggressive behavior, it inhibits social interaction, and it is not always intellectually stimulating. First, parents, not government, need to monitor video games. Laws don't go far enough to help parents, argues Craig Anderson, a professor at Iowa State University: "The results are really quite clear; regardless of gender... regardless of culture... we know that playing violent videogames increases the likelihood of aggressive behavior and aggressive thinking, decreases the likelihood of pro-social behavior, and increases what you might think of as desensitization... Probably the best solution is to educate parents... but we also need to give parents better tools and the current rating systems don't do that." "One study reveals that young men who are habitually aggressive may be especially vulnerable to the aggression-enhancing effects of repeated exposure to violent games," said psychologists Craig A. Anderson, Ph.D., and Karen E. Dill, Ph.D. "The other study reveals that even a brief exposure to violent video games can
At a young age, children's minds are sponge-like, absorbing everything that surrounds them, which makes them easy targets in terms of manipulation and victimized by violent video games. Violent games might seem like harmless fun, but what if the violence attracts and addicts young players, affecting their behavior and their view of reality? Problem: Should Violent Video Games Be Monitored Some say that violent video games have minimal impact on young teenagers, pointing out that most video-game player’s live completely normal lives. The weaknesses in that argument are almost too obvious: first of all just because a player does not immediately imitate specific violent acts found in video games does not mean the games will not have any long-term negative effect on that player’s views and behavior. Because of this possibility, parents should assume responsibility for evaluating video games and should prohibit young teenagers from purchasing those that are especially violent.
Critics of violent video games argue that these games desensitize players to violence, reward players for simulating violence, and teach children that violence is an acceptable way to resolve conflict. The medical community claims that there needs to be extensive research done to understand whether some kids are more vulnerable to video-game violence, and how exposure interacts with other risk factors for aggression like poverty, psychological disorders, and history of abuse. When establishing sources for a persuasive essay, the writer must chose articles that will show credibility in regards to the argument. All resources used in this essay should work well in showing credibility. There are many aspects to look at when discussing the issue of how violent video games impact our youth.
Do video games lead to violence? I totally agree violent video games are not all so bad. I mean they teach you hand-eye coordination and can teach you things to help you one day in a violent situation. Yes it may cause aggression; I will get into depth about this in the next paragraph. But long ago violent games were invented based on violent movies so if someone says it causes aggression then some movies in the world cause aggression too.
Are video games causing violence amongst today’s children? Nowadays, video games have caught the attention of both the Media and parents. Increasingly, the media tends to remind people how much violence these games contain, thus blaming them for the violent behavior a child may be imitating. In addition, video games seem to be the scapegoat for a quick point of blame and is a much easier answer rather than finding what truly may lie behind the motives for violence in a child. With RPG (role playing games) becoming ever more so popular, so does the demand for realistic violence in them.
It’s said that Video games are entertaining and effective motivation for children in a way that it engages them with skillful play depending on the design of the game. There have even been studies with adults showing that experience with video games is related to better surgical skills. Researchers also concluded that people can learn iconic, spatial, and visual attention skills from video games. Although this benefits to all but on the other hand, can also have a negative impact on children of all ages. Excessive playing of video game can cause violence, addiction, and poor academic performance in children.
Gamer ages range from two all the way up to late adulthood. Two years old? A child this age should be outside exploring the world, fumbling around with his new ball, or learning to run. According to the website, The Lion & Lamb Project, an article titled Violence in Video Games: A Few Facts to Consider estimates that 70 percent of children ages 2 to 18 have access to video games at home. Of these children, a third of them have video consoles in their room, allowing unsupervised play.
A major reason for this is that studies show that, for a young child, “Part of the increase in aggressive behavior is linked to the amount of time children are allowed to play video games. In one study by Walsh (2000), a majority of teens admitted that their parents do not impose a time limit on the number of hours they are allowed to play video games” (A. Norcia). Social skills are a very important part of growing up. Most behavioral problems can happen from having a lack or deficiency in social skill, which may lead to very high level of anxiety and anger that will have a negative effect on social skills. So by being in a social environment will help promote social skills.
However, there are those that are of the opinion that video games have not affected childhood violence. This debate over this controversy is highlighted when comparing the articles written by Anne Harding and Michael D. Gallagher. Anne Harding’s article “Violent Video Games Linked to Child Aggression” suggests that violent video games lead to increased child aggression. Harding cites a study by Dr. Craig A. Anderson Ph. D which tested children ranging in age from 9-18 in Japan and the United States.